Regular Wave Minions spawn for each team every 50 seconds, unless the team has more than 20 minions on the battlefield. One Heavy Minion spawns per lane.
Wave Minion health increases by +4% after each wave.
Wave Minion damage increases by +2.7% after each wave.
Wave Minions gain +1 Armor Piercing after each wave.
Killing a Heavy Wave Minion grants 100 Ichor.
Heavy Minion's weapon has the following stats at Wave 1:
|Physical Splash Damage||5|
|Rate of Fire||80|
|Reload Time||3 seconds|
Last Updated for Patch 0.10.13