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Regular Wave Minions spawn for each team every 50 seconds, unless the team has more than 20 minions on the battlefield. One Heavy Minion spawns per lane.

Wave Minion health increases by +4% after each wave.

Wave Minion damage increases by +2.7% after each wave.

Wave Minions gain +1 Armor Piercing after each wave.

Killing a Heavy Wave Minion grants 100 Ichor.

Heavy Minion's weapon has the following stats at Wave 1:

Attribute Value
Physical Damage 90
Physical Splash Damage 5
Structure Damage 100
Rate of Fire 80
Armor Piercing 10
Reload Time 3 seconds

Last Updated for Patch 0.10.13