Overview
There are 8 weapon classes to choose from in REVN, a player may hold two weapons at any given time during the match.
When first starting a match in REVN, every player will start with an Assault Rifle and a Pistol, other weapon classes can be unlocked using metal. Each weapon class has different upgrades and attachments available to add to the weapon that can be unlocked using metal. Each weapon class carries a different play style and is effective in different situations.
Each weapon can be configured using 3 different attachment types (with some exceptions): Scope Mods, Core Mods, and Magazine Mods
- Scope Mods: Changes zoom while using first-person ADS
- Core Mods: Changes rate of fire in exchange for higher damage per second
- Magazine Mods: Affects magazine size and reload time
Weapon Classes
Moderate rate of fire, moderate damage, semi-auto firing
Moderate rate of fire, moderate damage, automatic firing
Shotgun
Low rate of fire, high damage, semi-auto firing
Sniper Rifle
Low rate of fire, high damage, semi-auto firing
Launcher
Very low rate of fire, very high damage, single shot firing
Carbine
Very high rate of fire, low damage, automatic firing
Burst Rifle
Low rate of fire, high damage, burst firing
Heavy Rifle
High rate of fire, low damage, automatic firing